Mobile App Development

An app people keep,
not one they delete.

Apps are expensive to build and easy to get wrong. Before we write a line of code, we work out whether you need an app at all, or whether a good mobile website would do the same job for a fraction of the cost.

What’s included
  • Native iOS and Android
  • Cross-platform builds
  • Progressive web apps
  • Mobile design and prototyping
  • Integration with your systems
  • Testing, release and support
Sounds familiar?

An app may be right if:

  • Customers keep asking for something they can check on their phone.
  • Your staff work away from a desk and need data in the field.
  • You need to send notifications that people will actually see.
  • The job needs the camera, GPS, or to work with no signal.
Straight answer

If none of those apply, a fast mobile-friendly website usually beats an app. It costs less, needs no download, and nobody has to approve it through a store.

What we do

How we build them.

Deciding what to build

Native, cross-platform, or a web app. Each has a genuine cost and timeline difference, and we explain it in money and weeks rather than framework names.

Native iOS and Android

Swift and Kotlin when performance or device features demand it. Faster and smoother, at the cost of maintaining two codebases.

One codebase, both platforms

Flutter or React Native where it suits, which normally means launching sooner and maintaining less afterwards.

Designed for a thumb

Prototypes tested with real people before development starts. Fixing an awkward flow after launch costs many times more than fixing it on paper.

Connected to your business

Live data from the systems you already run, so the app and the office are never showing different numbers.

Tested, then supported

Checked on real devices before release, then monitored, updated and fixed once it is out there. Apps break when the operating systems move under them.

What you get

What changes.

A clear answer

You find out whether you need an app before you have spent the budget for one.

Fewer surprises

Tested on real handsets, so problems surface before your customers find them.

Support after launch

Store rules and operating systems change. Someone is still looking after it when they do.

Tell us what it needs to do.

Describe the job in plain words and we will tell you what it would take, what it would cost, and whether an app is honestly the right answer.